Fortnite is one of the most profitable games in history—and growing. Since launch, the free-to-play game has brought in more than $1.2 billion in revenue. I also holds the record for most revenues in a single month: $318 million in May.
A study by Worldwide Asset eXchange (WAX) on 1,000 gamers and 500 developers discovered that “62% of gamers feel having the flexibility to transfer virtual items from game to game would make spending money on those items more worth it.” It continues: “In fact, close to three-fourths of gamers said they would purchase virtual items if they could use them in multiple games.”
This tendency also holds true for the game developers: “84% of developers surveyed would create in-game items if they were compatible with multiple, different games.” This makes sense, considering that “66% of game developers said virtual items are a pivotal component of their game’s monetization strategy and item value is being suppressed by unnecessary publisher control.” It seems like this time, blockchain is the silver bullet.
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