A New ‘Fortnite’ Awaits In Blockchain Gaming

Fortnite is one of the most profitable games in history—and growing. Since launch, the free-to-play game has brought in more than $1.2 billion in revenue. I also holds the record for most revenues in a single month: $318 million in May.

Public demand

A study by Worldwide Asset eXchange (WAX) on 1,000 gamers and 500 developers discovered that “62% of gamers feel having the flexibility to transfer virtual items from game to game would make spending money on those items more worth it.” It continues: “In fact, close to three-fourths of gamers said they would purchase virtual items if they could use them in multiple games.”

This tendency also holds true for the game developers: “84% of developers surveyed would create in-game items if they were compatible with multiple, different games.” This makes sense, considering that “66% of game developers said virtual items are a pivotal component of their game’s monetization strategy and item value is being suppressed by unnecessary publisher control.” It seems like this time, blockchain is the silver bullet.

Read the complete article on Forbes website

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